How to Play Seep
Seep (also spelled Seap or Sweep) is a classic Indian “fishing” card game for 2 or 4 players. Capture cards from the floor by matching values, build houses to lock up big points, and outscore the other team. It rewards memory, arithmetic, and timing.
What you need
- A standard 52-card deck (no jokers)
- 2 players (head-to-head) or 4 players (two teams of two)
- About 15–30 minutes for a full baazi
Card values
Every card is worth its capture value, used for matching and building:
- Ace = 1
- 2 through 10 = their face number
- Jack = 11, Queen = 12, King = 13
Teams
- 4 players: two teams of two, partners sitting opposite each other, so turn order is opponent, partner, opponent, you.
- 2 players: you versus the other player — each is their own team.
The deal
In the app the deal is handled for you. Cards are dealt to the players and a few loose cards are placed face-up on the floor (the shared middle area). On your turn you play one card from your hand to do one of four things: capture, build a house, add to a house, or throw.
The four things you can do on your turn
1. Capture
Play a card whose value matches one or more loose floor cards (or a combination of floor cards that sum to your card’s value), and take them all into your capture pile. For example, a Jack (11) can capture a loose Jack, or a loose 4 and 7 together (4 + 7 = 11), or both at once.
A matching card can also capture an entire house of the same value. You can capture loose cards and a house in the same move if they share your card’s value, and you may target a specific house when more than one is on the floor.
2. Build a house
Combine your played card with one or more loose floor cards so they sum to a house value between 9 and 13, and declare a house of that value. A house is a stack reserved to be captured later — but only by a card of that exact value.
The backup rule: to build a house you must hold a second card of the house’s value in your hand (your “backup”), so you can capture the house on a later turn. Without a backup, you cannot build.
Example: you play a 3, combine it with a 7 from the floor (3 + 7 = 10), and declare a 10-house — but only if you also hold another 10 in hand.
3. Add to a house
You can add to a house that already exists, in two ways:
- Fatten (same value): add more cards summing to the house’s value, making the eventual capture worth more. You can even fold in multiple groups at once (for example, playing a Jack onto an 11-house while adding a loose 4 and 7, since both the Jack and 4+7 equal 11).
- Reform (raise the value): on a non-cemented house, play cards that raise it to a new, higher value (9–13). Reforming transfers ownership of the house to you. You need a backup card of the new value.
Adding to any house also requires that you hold a backup card of the relevant value.
4. Throw
If you can’t or don’t want to capture or build, play a card face-up onto the floor as a loose card. You cannot throw a card whose value matches a house already on the floor.
Houses and “pukka” (cemented) houses
A freshly built house is open (non-cemented). While open, it can be reformed to a higher value, and ownership can change.
A house becomes pukka (cemented) on the second action taken on it — for example, when someone adds to it after it was built. This is true no matter how many groups of cards were involved; a house is never pukka the first time. Once a house is pukka:
- Its value is locked forever — it can never be reformed.
- Only the owning team can keep fattening it with cards of the same value.
- Any team can still capture it by playing a card of its value.
Sweeps
If your capture clears the entire floor — every loose card and every house — you score a sweep, a large bonus. Sweeps are the biggest swings in the game; two big sweeps in a single baazi can win it outright.
Scoring
At the end of a deal, each team scores points from the cards in its capture pile. The scoring cards are the high-value and special cards (spades, aces, and the ten of diamonds carry the most weight, following standard Seep scoring), plus any sweep bonuses earned during play.
Baazi Club uses the popular 100-point Seep variant: a baazi is won when one team pulls far enough ahead. Between deals you’ll see a round-over summary showing each team’s points this round and the running totals, with a short countdown before the next deal begins.
Strategy tips
- Always keep your backups. You can’t build or capture a house without the matching card, so plan two moves ahead.
- Watch what’s been captured. Tracking which high cards are gone tells you what opponents can still do.
- Cement at the right time. Locking a house protects its value from a reform — but it also stops you from raising it further.
- Hunt for sweeps. Clearing the floor is worth more than a handful of small captures. Sometimes it’s worth waiting a turn to set one up.
- Mind the spades and aces. Most of the scoring weight sits in a few cards — prioritise capturing those.
Variants supported in the app
Player count
Play 2 players head-to-head, or 4 players in two teams of two. The deal and turn order adjust automatically.
Online & offline
Play offline against bots, or online with friends in private rooms or with other players in public rooms — same rules in both modes.
Tips for screen reader users
- The game speaks every move out loud — what was played, what was captured or built, whose turn is next, and the running score.
- Tap the Read Floor button at any time to hear all the loose floor cards and every house with its value.
- Each hand card announces its full name, e.g. “Queen of Spades. Tap to play.” Cards you can’t legally play are disabled, and TalkBack announces them as such.
- When a card has more than one legal play (for example, capture or build a house), tapping it opens a menu so you can choose exactly what to do — each option is read aloud.
- The Sort Hand button arranges your cards by suit and value to make them easier to navigate.
- At the end of each round, the round-over summary and countdown are announced so you always know the score before the next deal.
Ready to play?
Open Baazi Club → Seep → choose 2 or 4 players, then tap Play Offline (against bots) or Play Online (with friends or other players).